![]() They are also vulnerable against enemy Bombard Cannons and Siege Onagers, though Elite Organ Guns can barely survive a hit from a regular Onager. Halberdiers and Hand Cannoneers pair well with Organ Guns, and can effectively protect them from melee attacks. Firing from behind allied units and buildings can prevent incoming enemies from exploiting the Organ Gun's minimum range. ![]() ![]() It is advised to always protect Organ Guns, because their subpar accuracy (without Arquebus) and slow Rate of Fire leaves them vulnerable, especially to melee attacks. Conversely, however, it is woefully ineffective against structures, in a similar vein to the Scorpion, dealing very light damage to them, even when used in large groups. It is more effective against large groups of units, because other than the one main bullet dealing the panel attack, the other four bullets deal effectively only 2 attack. It fires a volley of five bullets in a spread pattern that can hit multiple enemies. ![]() ![]() The Organ Gun is one of only four unique siege units in the game (the others being the Ballista Elephant, the Hussite Wagon, and the Houfnice). ![]()
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